Chapter 1. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – Scope & Methodology
1.1. Market Segmentation
1.2. Scope, Assumptions & Limitations
1.3. Research Methodology
1.4. Primary Sources
1.5. Secondary Sources
Chapter 2. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – Executive Summary
2.1. Market Size & Forecast – (2024 – 2030) ($M/$Bn)
2.2. Key Trends & Insights
2.2.1. Demand Side
2.2.2. Supply Side
2.4. Attractive Investment Propositions
2.5. COVID-19 Impact Analysis
Chapter 3. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – Competition Scenario
3.1. Market Share Analysis & Company Benchmarking
3.2. Competitive Strategy & Development Scenario
3.3. Competitive Pricing Analysis
3.4. Supplier-Distributor Analysis
Chapter 4. GLOBAL METAVERSE IN AUTOMOTIVE MARKET - Entry Scenario
4.1. Regulatory Scenario
4.2. Case Studies – Key Start-ups
4.3. Customer Analysis
4.5. PESTLE Analysis
4.4. Porters Five Force Model
4.4.1. Bargaining Power of Suppliers
4.4.2. Bargaining Powers of Customers
4.4.3. Threat of New Entrants
4.4.4. Rivalry among Existing Players
4.4.5. Threat of Substitutes
Chapter 5. GLOBAL METAVERSE IN AUTOMOTIVE MARKET - Landscape
5.1. Value Chain Analysis – Key Stakeholders Impact Analysis
5.2. Market Drivers
5.3. Market Restraints/Challenges
5.4. Market Opportunities
Chapter 6. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – By Technology
6.1. Introduction/Key Findings
6.2. Non-Fungible Token (NFT)
6.3. Blockchain
6.4. Virtual Reality (VR)
6.5. Augmented Reality (AR)
6.6. Mixed Reality (MR)
6.7. Extended Reality (XR)
6.8. Y-O-Y Growth trend Analysis By Technology
6.9. Absolute $ Opportunity Analysis By Technology , 2024-2030
Chapter 7. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – By Application
7.1. Introduction/Key Findings
7.2. Advertising
7.3. Online car purchasing
7.4. Designing
7.5. In-car entertainment
7.6. Others
7.7. Y-O-Y Growth trend Analysis By Application
7.8. Absolute $ Opportunity Analysis By Application , 2024-2030
Chapter 8. GLOBAL METAVERSE IN AUTOMOTIVE MARKET - By Geography – Market Size, Forecast, Trends & Insights
8.1. North America
8.1.1. By Country
8.1.1.1. U.S.A.
8.1.1.2. Canada
8.1.1.3. Mexico
8.1.2. By Application
8.1.3. By Technology
8.1.5. Countries & Segments - Market Attractiveness Analysis
8.2. Europe
8.2.1. By Country
8.2.1.1. U.K.
8.2.1.2. Germany
8.2.1.3. France
8.2.1.4. Italy
8.2.1.5. Spain
8.2.1.6. Rest of Europe
8.2.2. By Application
8.2.3. By Technology
8.2.4. Countries & Segments - Market Attractiveness Analysis
8.3. Asia Pacific
8.3.1. By Country
8.3.1.1. China
8.3.1.2. Japan
8.3.1.3. South Korea
8.3.1.4. India
8.3.1.5. Australia & New Zealand
8.3.1.6. Rest of Asia-Pacific
8.3.2. By Application
8.3.3. By Technology
8.3.4. Countries & Segments - Market Attractiveness Analysis
8.4. South America
8.4.1. By Country
8.4.1.1. Brazil
8.4.1.2. Argentina
8.4.1.3. Colombia
8.4.1.4. Chile
8.4.1.5. Rest of South America
8.4.2. By Application
8.4.3. By Technology
8.4.4. Countries & Segments - Market Attractiveness Analysis
8.5. Middle East & Africa
8.5.1. By Country
8.5.1.1. United Arab Emirates (UAE)
8.5.1.2. Saudi Arabia
8.5.1.3. Qatar
8.5.1.4. Israel
8.5.1.5. South Africa
8.5.1.6. Nigeria
8.5.1.7. Kenya
8.5.1.8. Egypt
8.5.1.8. Rest of MEA
8.5.2. By Application
8.5.3. By Technology
8.5.4. Countries & Segments - Market Attractiveness Analysis
Chapter 9. GLOBAL METAVERSE IN AUTOMOTIVE MARKET – Company Profiles – (Overview, Product Portfolio, Financials, Strategies & Developments)
9.1 Meta Platforms Inc.
9.2. Nvidia
9.3. Microsoft Corporation
9.4. Tencent Holdings Ltd.
9.5. Bytedance
9.6. Epic Games
9.7. Netease Inc.
9.8. Roblox Corporation
9.9. Lilith Games
9.10. Nextech AR Solutions Inc
2850
5250
4500
1800
Frequently Asked Questions
The Metaverse in Automotive Market was valued at USD 1.9 billion in 2023 and is projected to reach a market size of USD 20.62 billion by the end of 2030. Over the forecast period of 2024-2030, the market is estimated to grow at a CAGR of 40.58%.
Usage of gamification in brand promotion is propelling the Metaverse in Automotive Market.
Metaverse in Automotive Market is segmented based on Application, Technology and Region.
North America is the most dominant region for the Metaverse in Automotive Market.
Meta Platforms Inc., Nvidia, Microsoft Corporation, Tencent Holdings Ltd., Bytedance, Epic Games are the few of the key players operating in the Metaverse in Automotive Market.