Digital Screen for Education Market – Segmentation By Technology (Electromagnetic Pen, Infrared, Capacitive, Resistive Membrane and Others); Projection (Rear Projection and Front Projection); Form Factor (Fixed and Portable); Region – Size, Share, Growth Analysis | Forecast (2024 – 2030)

Digital Screen for Educational Market Analysis (2024 – 2030)

The valuation of the Digital Screen for Educational market stood at USD 41.96 billion in 2023, with projections indicating a growth to USD 72.39 billion by 2030. An estimated Compound Annual Growth Rate (CAGR) of 8.1% is expected during the forecast period. The prevalent adoption of innovative learning methodologies acts as a primary catalyst for the increasing integration of digital screens within the educational domain. Furthermore, the sector is poised to benefit from the surging demand for gamification, coupled with the rising prominence of artificial intelligence-equipped digital platforms.

INDUSTRY OVERVIEW

Referred to commonly as smartboards, digital screens employed in educational settings allow users to project and interact with files directly onto the board's surface using tools or even their fingers. Featuring a sizeable touch-sensitive display panel, these screens facilitate the showcasing of high-resolution images, animations, and graphics. Additionally, they offer an array of writing, drawing, and annotation tools. These technologies foster innovative collaboration, flexible workflows, and deliver an adaptable, engaging, and user-centric learning atmosphere. Consequently, digital screens find extensive applications in schools and conference settings for disseminating information to large audiences.

The principal driver fueling market expansion is the public's growing inclination towards modern learning paradigms such as e-learning. Moreover, the proliferation of digital displays across schools and educational institutions owes to the escalating digitalization within the education sector, coupled with the burgeoning popularity of virtual classrooms, which aid educators in presenting complex topics visually. This trend aligns with the increasing emphasis on gamification in education, propelling the adoption of digital screens. Additionally, several governmental initiatives aimed at digitizing educational infrastructure and promoting interactive learning, combined with substantial investments in Information and Learning Technology (ILT) infrastructure within universities, are fostering market growth. Moreover, the integration of Digital Vision Touch (DViT) and Infrared (IR) technologies with digital panels to enhance durability and user-friendliness further augments the market outlook. Factors such as urbanization, technological advancements, and the transition from traditional instructor-led training programs to e-learning solutions within educational institutions are anticipated to bolster market expansion.

IMPACT OF COVID-19 ON THE DIGITAL SCREEN FOR EDUCATION MARKET

The onset of the COVID-19 pandemic has significantly impacted the electronics and semiconductor industries. As a consequence of the surging COVID-19 cases globally, businesses and manufacturing facilities witnessed widespread closures, with indications suggesting a prolonged shutdown through 2021. The resultant partial or complete shutdowns have disrupted global supply chains, posing challenges for manufacturers in reaching their consumer base. The ramifications of the pandemic extend to societal and economic spheres, with repercussions seen in global trade patterns. The ensuing uncertainty in stock markets, dwindling corporate confidence, decelerated supply chains, and mounting consumer apprehensions are notable effects. Lockdown measures across Asia and Europe have resulted in substantial revenue losses and business disruptions due to the closure of regional industrial facilities. The pandemic's profound impact on industrial and manufacturing operations is anticipated to drive revenue growth in the Digital Screen for Education market in the forthcoming years. Notably, the electronics industry has experienced notable repercussions, witnessing stagnation in manufacturing, consequently driving up demand for semiconductor and electronic products. The disruption in production, particularly in Europe, and interruptions in Chinese part shipments are expected to exert pressure on the market for digital screens within the education sector.

MARKET DRIVERS:

The rising interest in gamification and online education is poised to positively influence market growth.

To foster participatory learning, educational institutions are incorporating new technologies such as mobile phones, tablets, computers, projectors, and digital screens. Digital displays facilitate the maintenance of dynamic communication environments, promoting feedback not only between educators and students but also among students themselves. Gamification, by delivering lessons in a game-like format, enhances the effectiveness of lecture delivery. Studies conducted across various universities and high schools indicate that students exhibit improved learning outcomes when fully engaged in hands-on learning experiences. Consequently, the demand for digital classrooms and the escalating trend of gamification in educational settings are anticipated to propel the Digital Screen for Education market.

The integration of artificial intelligence features into digital screens is poised to fuel market growth.

Given the rapid pace of technological advancements, businesses are focusing on innovation to offer diverse features in their products. Collaborations between researchers and various industries aim to integrate new technologies into conventional digital screens, enhancing interactivity and user experience. Artificial Intelligence (AI) emerges as a technology with significant growth potential for the digital screen sector. AI-enabled digital screens streamline note-taking during lectures, facilitate real-time translation of lectures into multiple languages, and enable remote participation in meetings and lectures. Consequently, numerous businesses are prioritizing the integration of AI into digital screens to cater to the growing customer demand for such devices.

MARKET RESTRAINTS:

The substantial cost associated with digital screens is likely to impede market development.

The high price point of digital screens in comparison to traditional whiteboards represents a significant market barrier. Beyond the initial product cost, additional expenses include installation charges, projectors, styluses, and other ancillary equipment. Moreover, costs associated with training individuals on the usage and maintenance of digital screens must also be considered. While a standard whiteboard costs approximately USD 20, a digital screen commands a price exceeding USD 1,000. This cost disparity poses challenges for smaller educational institutions and schools aiming to integrate digital screens into their infrastructure.

The burgeoning adoption of tablets and smartphones within the education sector presents a hurdle to market growth.

The integration of new technologies within the education sector is reshaping educational models. The rising popularity of tablets and smartphones among end-users is mirrored by their increased adoption within educational settings. Initiatives such as Bring-Your-Own-Device (BYOD) and the distribution of tablets on a 1:1 basis to students are fostering tablet usage within educational landscapes. Particularly, the BYOD initiative, prevalent in the education systems of European and American nations, permits students to bring their devices to class for distributing assignments and notes digitally, thereby reducing paper usage. Guidelines and policies governing BYOD implementation vary among institutions. These initiatives incentivize student use of tablets and smartphones in classrooms, offering streamlined access to information and expediting note-taking processes. Consequently, this trend is anticipated to negatively impact market development.

Market Segmentation

DIGITAL SCREENS FOR THE EDUCATION MARKET – BY TECHNOLOGY

  • Infrared
  • Resistive Membrane
  • Electromagnetic Pen
  • Capacitive
  • Others

The segmentation of the digital screen market for education, based on technology, includes Infrared, Resistive Membrane, Electromagnetic Pen, Capacitive, and Others. Projections indicate a predicted Compound Annual Growth Rate (CAGR) exceeding 7% through the forecast period. The Resistive Membrane sector, leading in market share in 2021, is anticipated to reach USD 1000 million by 2030. These digital panels enable touch-based interactions, fully controlled by either a finger or a stylus. The cost-effective nature of resistive technology is expected to be a significant driver for the development of digital panels during the forecast period.

Additionally, the Infrared category is forecasted to grow with a CAGR exceeding 6.5% throughout the projection period. Infrared-based digital screens, simpler to use and durable compared to other technologies, offer multi-touch capabilities. They find wide applications in boardrooms, classrooms, and business training facilities, driving market growth due to increasing demand and adoption.

DIGITAL SCREENS FOR THE EDUCATION MARKET – BY PROJECTION

  • Front Projection
  • Rear Projection

Segmented by projection type, the education market for digital screens is divided into Front Projection and Rear Projection. Front Projection held over 60% of the global market share in 2021 and is expected to exhibit the fastest growth from 2022 to 2030. Equipped with video projectors, front projection digital screens dominate the market. Rear projection-capable digital displays are anticipated to grow at a CAGR exceeding 9.5%. This projection method addresses a significant issue with front-projection displays by eliminating presenter shadows behind the screen, although it requires presenters to face the projector. Front projection solutions are notably more cost-effective than rear-projection displays, which can be cumbersome due to their size during installation.

DIGITAL SCREENS FOR THE EDUCATION MARKET – BY FORM FACTOR

  • Fixed
  • Portable

The segmentation based on form factor includes Fixed and Portable digital screens for the education market. The Portable category, with a market share exceeding 47% in 2021, is projected to witness the highest growth rate. These screens offer multi-touch capabilities without additional supports, making them increasingly popular among consumers and driving significant market expansion. Meanwhile, the Fixed segment is also expected to grow substantially, credited to factors such as high resolution, low latency, and precise interactivity. Fixed digital screens, compatible with most computer setups and projectors, offer standard aspect ratios and are expected to see increased demand due to their robust design, improved finger-touch interaction, and seamless integration with existing equipment.

DIGITAL SCREENS FOR THE EDUCATION MARKET – BY REGION

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • The Middle East
  • Africa

The education market for digital screens is categorized into North America, Europe, Asia Pacific, Latin America, The Middle East, and Africa. Europe led the global market in 2021, with a market share exceeding 35%. The UK, known for its readiness to adopt cutting-edge technologies in education, is a primary consumer market for digital displays. The growing use of blended learning further fuels the demand for digital screens in European educational institutions, contributing to the region's rapid market growth.

Asia Pacific is expected to expand the fastest with a CAGR exceeding 9.5% throughout the projection period. The surge in demand for digital displays is attributed to e-learning initiatives in countries like Japan and India. Government efforts to integrate classrooms with various technologies are also expected to drive market growth. Additionally, the presence of key market players like Panasonic Corporation, LG Display Co., Ltd, SAMSUNG ELECTRONICS CO., LTD, and SHARP CORPORATION further propels growth in the region.

DIGITAL SCREENS FOR THE EDUCATION MARKET – BY COMPANIES

Major players in the Digital Screens for Education market include:

  1. Hitachi, ltd.
  2. Horizon display inc.
  3. Lg electronics
  4. Microsoft corporation
  5. Planar systems (leyard optoelectronic)
  6. Ricoh company ltd.
  7. Samsung electronics
  8. Seiko epson corporation (epson)
  9. Sharp nec display solutions of america, inc.
  10. Viewsonic corporation

NOTABLE DEVELOPMENTS IN THE DIGITAL SCREENS FOR EDUCATION MARKET

  • PRODUCT LAUNCH: In June 2021, Epson introduced the BrightLink GoBoard Wireless Collaboration and Integrated Whiteboard Solution, a groundbreaking software program allowing real-time commenting, sharing, and mirrored information viewing for teachers and students.
  • PARTNERSHIP: In 2020, BenQ and Zoom announced a collaboration to develop certified video conferencing displays utilizing Zoom Rooms, interactive displays, and digital signage.
  • PRODUCT LAUNCH: SMART Technologies unveiled the latest interactive display in January 2020, featuring the innovative Bridging Physical and Digital Learning platform. The SMART Board 6000S series incorporates ToolSense technology, enhancing physical and digital learning integration.

ACQUISITION: In September 2018, Boxlight Corporation acquired EOSEDU, LLC, a consultancy firm catering to the K–12 educational sector. This acquisition aims to broaden Boxlight's product offerings in educational technology and enhance profit margins.

Chapter 1.   DIGITAL SCREEN FOR THE EDUCATION MARKET– Scope & Methodology

1.1. Market Segmentation

1.2. Assumptions

1.3. Research Methodology

1.4. Primary Sources

1.5. Secondary Sources

Chapter 2.   DIGITAL SCREEN FOR THE EDUCATION MARKET– Executive Summary

2.1. Market Size & Forecast – (2023 – 2030) ($M/$Bn)

2.2. Key Trends & Insights

2.3. COVID-19 Impact Analysis

      2.3.1. Impact during 2023 - 20230

      2.3.2. Impact on Supply – Demand

Chapter 3.   DIGITAL SCREEN FOR THE EDUCATION MARKET– Competition Scenario

3.1. Market Share Analysis

3.2. Product Benchmarking

3.3. Competitive Strategy & Development Scenario

3.4. Competitive Pricing Analysis

3.5. Supplier - Distributor Analysis

Chapter 4.   DIGITAL SCREEN FOR THE EDUCATION MARKET - Entry Scenario

4.1. Case Studies – Start-up/Thriving Companies

4.2. Regulatory Scenario - By Region

4.3 Customer Analysis

4.4. Porter's Five Force Model

       4.4.1. Bargaining Power of Suppliers

       4.4.2. Bargaining Powers of Customers

       4.4.3. Threat of New Entrants

       4.4.4. Rivalry among Existing Players

       4.4.5. Threat of Substitutes

Chapter 5.   DIGITAL SCREEN FOR THE EDUCATION MARKET- Landscape

5.1. Value Chain Analysis – Key Stakeholders Impact Analysis

5.2. Market Drivers

5.3. Market Restraints/Challenges

5.4. Market Opportunities

Chapter 6.   DIGITAL SCREEN FOR THE EDUCATION MARKET– By Technology

6.1. Infrared

6.2. Resistive Membrane

6.3. Electromagnetic Pen

6.4. Capacitive

6.5. Others

Chapter 7.   DIGITAL SCREEN FOR THE EDUCATION MARKET– By Projection

7.1. Front Projection

7.2. Rear Projection

Chapter 8.   DIGITAL SCREEN FOR THE EDUCATION MARKET - By Form Factor

8.1.  Fixed

8.2. Portable

Chapter 9.   DIGITAL SCREEN FOR THE EDUCATION MARKET - By Region

9.1. North America

9.2. Europe

9.3. Asia-Pacific

9.4. Latin America

9.5. The Middle East

9.6. Africa

Chapter 10.   DIGITAL SCREEN FOR THE EDUCATION MARKET– Company Profiles – (Overview, Product Portfolio, Financials, Developments)

10.1.   HITACHI, LTD.

10.2.   HORIZON DISPLAY INC.

10.3.   LG ELECTRONICS

10.4.   MICROSOFT CORPORATION

10.5.   PLANAR SYSTEMS (LEYARD OPTOELECTRONIC)

10.6.   RICOH COMPANY LTD.

10.7.   SAMSUNG ELECTRONICS

10.8.   SEIKO EPSON CORPORATION (EPSON)

10.9.   SHARP NEC DISPLAY SOLUTIONS OF AMERICA, INC.

10.10. VIEWSONIC CORPORATION

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